MYANMARPEDIA

Beta version

Posted by myanmarpedia on September 27, 2007

.nobrtable br { display: none }

Welcome to mrtv3.net.mm

Welcome to mrtv3.net.mm

<!–
CSInit = new Array;
function CSScriptInit() {
if(typeof(skipPage) != “undefined”) { if(skipPage) return; }
idxArray = new Array;
for(var i=0;i 0;}
function CSIEStyl(s) { return document.all.tags(“div”)[s].style; }
function CSNSStyl(s) { return CSFindElement(s,0); }
function CSFindElement(n,ly) { if (CSBVers < 4) return document[n];
 var curDoc = ly ? ly.document : document; var elem = curDoc[n];
 if (!elem) { for (var i=0;i<curDoc.layers.length;i++) {
  elem = CSFindElement(n,curDoc.layers[i]); if (elem) return elem; }}
 return elem;
}

CSLoopIsRunning = false; CSFctArray = new Array; CSTimeoutID = null;
function CSLoop() {
 CSLoopIsRunning = false;
 for (i=0;i<CSFctArray.length;i++) {
  var curFct = CSFctArray[i];
  if (curFct) {
  if (curFct.DoFunction(curFct)) { CSLoopIsRunning = true; curFct.counter++; }
  else CSFctArray[i] = 0;
  }
 }
 if (CSLoopIsRunning) CSTimeoutID = setTimeout(“CSLoop()”, 1);
}
function CSStartFunction(fct,data) {
 if (!CSLoopIsRunning) { CSFctArray = 0; CSFctArray = new Array; }
 var fctInfo = new Object;
 fctInfo.DoFunction = fct; fctInfo.counter = 0; fctInfo.data = data;
 CSFctArray[CSFctArray.length] = fctInfo;
 if (!CSLoopIsRunning) CSLoop();
}
function CSStopFunction(sceneName) {
 var i;
 for (i=0;i<CSFctArray.length;i++) {
  var curFct = CSFctArray[i];
  if (curFct){ if (curFct.data.name == sceneName){ CSFctArray[i] = 0; return; } }
 }
}
function CSStopComplete() {
 if (CSTimeoutID == null) return;
 clearTimeout (CSTimeoutID); CSLoopIsRunning = false; CSTimeoutID = null;
}

function CSSetStylePos(s,d,p) { if (IsIE()) { if (d == 0) CSIEStyl(s).posLeft = p; else CSIEStyl(s).posTop = p; }
 else { if (d == 0) CSNSStyl(s).left = p; else CSNSStyl(s).top = p; } }
function CSGetStylePos(s,d) { if (IsIE()) { if (d == 0) return CSIEStyl(s).posLeft; else return CSIEStyl(s).posTop; }
 else { if (d == 0) return CSNSStyl(s).left; else return CSNSStyl(s).top; }}

function CSSetStyleVis(s,v) { if (IsIE()) CSIEStyl(s).visibility = (v == 0) ? “hidden” : “visible”;
 else CSNSStyl(s).visibility = (v == 0) ? ‘hide’ : ‘show’; }
function CSGetStyleVis(s) { if (IsIE()) return (CSIEStyl(s).visibility == “hidden”) ? 0 : 1;
 else return (CSNSStyl(s).visibility == ‘hide’) ? 0 : 1;}

function CSSetStyleDepth(style,depth) { if (IsIE()) CSIEStyl(style).zIndex = depth; else CSNSStyl(style).zIndex = depth;}
function CSGetStyleDepth(style) { if (IsIE()) return (CSIEStyl(style).zIndex); else return (CSNSStyl(style).zIndex); }

CSSeqArray = new Array;
function CSSeqActionFct(seq,loopCount,continueLoop) {
 if ((seq.loop < 2) || ((loopCount % 2) != 0)) {
  for (var i=0;i<seq.actionCount;i++) {
  if (seq.actions[3*i + 1] 1) && (seq.actions[3*i + 1] < seq.start)) continue;
  if (seq.actions[3*i + 2] =0;i–) {
  if (seq.actions[3*i + 1] > seq.frame) {
  if (seq.actions[3*i + 1] > seq.end) continue;
  if (seq.actions[3*i + 2] 0) {
  continueLoop = true;
  if (seq.loop == 1) {
  var iv = (seq.end – seq.start);
  var f = Math.round(((seq.frame – seq.start) / iv) – 0.5);
  if (f < 0) f = 0;
  loopCount = f+1;
  seq.frame = seq.start + ((seq.frame – seq.start) % (seq.end – seq.start));
  } else {
  var iv = (seq.end – seq.start);
  var f = Math.round(((seq.frame – seq.start) / iv) – 0.5);
  if (f iv) f = 2*iv – f;
  seq.frame = seq.start + f;
  }
 }
 continueLoop = CSSeqActionFct(seq,loopCount,continueLoop);
 for (var i=0;i<seq.tracks.length;i++) {
  var track = seq.tracks[i]; var frameCount = 0; var lastCount = 0; var partCount = 0;
  var partIdx = track.parts.ticks.length;
  for (var k=0;k
seq.frame) { partIdx = k; partCount = seq.frame – lastCount; break; }
  lastCount = frameCount;
  }
  if (partIdx < track.parts.ticks.length) {
  var type=track.parts.moveType[partIdx];
  if(type==1) CSSetLinearPos (track, partIdx, partCount);
  else if(type==2) CSSetCurvePos (track, partIdx, partCount);
  else if(type==3) if (oldFrame != seq.frame) CSSetRandomPos (track, partIdx, partCount);
  else { x = CSGetStylePos(track.layer,0); y = CSGetStylePos(track.layer,1); }
  CSSetStyleVis(track.layer,track.parts.visibilities[partIdx]);
  CSSetStyleDepth(track.layer,track.parts.depths[partIdx]);
  continueLoop = true;
  } else {
  var partIdx = track.parts.moveType.length-1;
  var posArray = track.parts.positions;
  var x = posArray[partIdx * 6 + 0]; var y = posArray[partIdx * 6 + 1];
  CSSetStylePos(track.layer,0,x); CSSetStylePos(track.layer,1,y);
  CSSetStyleVis(track.layer,track.parts.visibilities[partIdx]);
  CSSetStyleDepth(track.layer,track.parts.depths[partIdx]);
  }
 }
 return continueLoop;
}
function CSSetLinearPos (track, partIdx, partCount) {
 var curTicks = track.parts.ticks[partIdx];
 var pIdx1 = partIdx * 6; var pIdx2 = (partIdx+1) * 6;
 var posArray = track.parts.positions;
 var x = posArray[pIdx1 + 0]; var y = posArray[pIdx1 + 1];
 var x1,x2,y1,y2;
 var factor = partCount/curTicks;
 x1 = x; y1 = y;
 x2 = posArray[pIdx2 + 0]; y2 = posArray[pIdx2 + 1];
 x = x1 * (1-factor) + x2 * factor; y = y1 * (1-factor) + y2 * factor;
 CSSetStylePos(track.layer,0,x); CSSetStylePos(track.layer,1,y);
}
function CSSetCurvePos (track, partIdx, partCount) {
 var curTicks = track.parts.ticks[partIdx];
 var pIdx1 = partIdx * 6; var pIdx2 = (partIdx+1) * 6;
 var posArray = track.parts.positions;
 var x = posArray[pIdx1 + 0]; var y = posArray[pIdx1 + 1];
 var x1,x2,x3,x4,y1,y2,y3,y4;
 var factor = partCount/curTicks;
 var t = factor; var u = t * t; var v = u * t;
 var val1 = 3*(u-t) – v + 1; var val2 = 3*(v+t – 2*u); var val3 = 3*(u-v); var val4 = v;
 x1 = x; y1 = y; x2 = posArray[pIdx1 + 2]; y2 = posArray[pIdx1 + 3];
 x3 = posArray[pIdx1 + 4]; y3 = posArray[pIdx1 + 5];
 x4 = posArray[pIdx2 + 0]; y4 = posArray[pIdx2 + 1];
 x = x1 * val1 + x2 * val2 + x3 * val3 + x4 * val4;
 y = y1 * val1 + y2 * val2 + y3 * val3 + y4 * val4;
 CSSetStylePos(track.layer,0,x); CSSetStylePos(track.layer,1,y);
}
function CSSetRandomPos (track, partIdx, partCount) {
 var curTicks = track.parts.ticks[partIdx];
 var pIdx1 = partIdx * 6; var pIdx2 = (partIdx+1) * 6;
 var posArray = track.parts.positions;
 var x = posArray[pIdx1 + 0]; var y = posArray[pIdx1 + 1];
 var x1,x2,y1,y2;
 var factor = partCount/curTicks;
 x1 = x; y1 = y;
 x2 = posArray[pIdx2 + 0]; y2 = posArray[pIdx2 + 1];
 var factorx = Math.random(); var factory = Math.random();
 x = x1 * (1-factorx) + x2 * factorx; y = y1 * (1-factory) + y2 * factory;
 CSSetStylePos(track.layer,0,x); CSSetStylePos(track.layer,1,y);
}
function CSStartSeq(name) {
 var seq = CSGetScene(name); var date = new Date()
 seq.startTicks = date.getTime()
 for (var i=0;i<seq.actionCount;i++) seq.actions[3*i+2] = 0;
 CSStartFunction(CSSeqFunction,seq);
}
function CSSceneObj (name,fps,loop,start,end,frame,sTicks,numAct,acts,tracks) {
 this.name=name;this.fps=fps;this.loop=loop;this.start=start;this.end=end;
 this.frame=frame;this.startTicks=sTicks;this.actionCount=numAct;
 this.actions=acts;this.tracks=tracks;
}
function CSTrackObj (name,partIdx,partCount,parts) {
 this.layer=name;this.partIdx=partIdx;this.partCount=partCount;this.parts=parts;
}
function CSPartObj (ticks,pos,depths,vis,moveType) {
 this.ticks=ticks;this.positions=pos;this.depths=depths;this.visibilities=vis;
 this.moveType=moveType;
}
function CSGetScene (name) {
 for (i=0;i<CSSeqArray.length;i++) { var seq = CSSeqArray[i]; if (seq.name==name) return seq; }
 return 0;
}

function CSAutoStartScene(action) { CSStartSeq (action[1]); }

CSStopExecution = false;
function CSAction(array) {
 return CSAction2(CSAct, array);
}
function CSAction2(fct, array) {
 var result;
 for (var i=0;i<array.length;i++) {
  if(CSStopExecution) return false;
  var actArray = fct[array[i]];
  if(actArray == null) return false;
  var tempArray = new Array;
  for(var j=1;j<actArray.length;j++) {
  if((actArray[j] != null) && (typeof(actArray[j]) == “object”) && (actArray[j].length == 2)) {
  if(actArray[j][0] == “VAR”) {
  tempArray[j] = CSStateArray[actArray[j][1]];
  }
  else {
  if(actArray[j][0] == “ACT”) {
  tempArray[j] = CSAction(new Array(new String(actArray[j][1])));
  }
  else
  tempArray[j] = actArray[j];
  }
  }
  else
  tempArray[j] = actArray[j];
  }
  result = actArray[0](tempArray);
 }
 return result;
}
CSAct = new Object;

function CSGetLayerClip (el) {
 if (el.isIE) return (new CSRect(0,0,el.offsetWidth,el.offsetHeight));
 else return (new CSRect(el.clip.left,el.clip.top,el.clip.width,el.clip.height));
}
function CSSetLayerClip (el,clipRect) {
  var l,t,r,b;
  l=clipRect.left; t=clipRect.top; r=l+clipRect.width; b=t+clipRect.height;
  if(el.isIE) { el.style.clip = “rect(“+ t + ” ” + r + ” ” + b + ” ” + l + “)”; }
  else {
  el.clip.left=l; el.clip.top=t;
  el.clip.width=clipRect.width; el.clip.height=clipRect.height;
 }
 CSSetStyleVis(el.layer);
}
function CSRect (left,top,width,height) {
this.left=left; this.top=top; this.width=width; this.height=height;
}
function CSCreateTransElement (layer, steps) {
 var el;
 if (IsIE()) el=document.all.tags(“div”)[layer];
 else el=CSNSStyl(layer);
 if (el==null) return null;
 if (el.locked && (el.locked == true)) return null;
 el.isIE=IsIE();
 el.clipRect=CSGetLayerClip(el);
 if (el.clipRect==null) return null;
 el.maxValue=steps;
 if (el.maxValue

<!–
CSInit = new Array;
function CSScriptInit() {
if(typeof(skipPage) != “undefined”) { if(skipPage) return; }
idxArray = new Array;
for(var i=0;i 0;}
function CSIEStyl(s) { return document.all.tags(“div”)[s].style; }
function CSNSStyl(s) { return CSFindElement(s,0); }
function CSFindElement(n,ly) { if (CSBVers < 4) return document[n];
 var curDoc = ly ? ly.document : document; var elem = curDoc[n];
 if (!elem) { for (var i=0;i<curDoc.layers.length;i++) {
  elem = CSFindElement(n,curDoc.layers[i]); if (elem) return elem; }}
 return elem;
}

CSLoopIsRunning = false; CSFctArray = new Array; CSTimeoutID = null;
function CSLoop() {
 CSLoopIsRunning = false;
 for (i=0;i<CSFctArray.length;i++) {
  var curFct = CSFctArray[i];
  if (curFct) {
  if (curFct.DoFunction(curFct)) { CSLoopIsRunning = true; curFct.counter++; }
  else CSFctArray[i] = 0;
  }
 }
 if (CSLoopIsRunning) CSTimeoutID = setTimeout(“CSLoop()”, 1);
}
function CSStartFunction(fct,data) {
 if (!CSLoopIsRunning) { CSFctArray = 0; CSFctArray = new Array; }
 var fctInfo = new Object;
 fctInfo.DoFunction = fct; fctInfo.counter = 0; fctInfo.data = data;
 CSFctArray[CSFctArray.length] = fctInfo;
 if (!CSLoopIsRunning) CSLoop();
}
function CSStopFunction(sceneName) {
 var i;
 for (i=0;i<CSFctArray.length;i++) {
  var curFct = CSFctArray[i];
  if (curFct){ if (curFct.data.name == sceneName){ CSFctArray[i] = 0; return; } }
 }
}
function CSStopComplete() {
 if (CSTimeoutID == null) return;
 clearTimeout (CSTimeoutID); CSLoopIsRunning = false; CSTimeoutID = null;
}

function CSSetStylePos(s,d,p) { if (IsIE()) { if (d == 0) CSIEStyl(s).posLeft = p; else CSIEStyl(s).posTop = p; }
 else { if (d == 0) CSNSStyl(s).left = p; else CSNSStyl(s).top = p; } }
function CSGetStylePos(s,d) { if (IsIE()) { if (d == 0) return CSIEStyl(s).posLeft; else return CSIEStyl(s).posTop; }
 else { if (d == 0) return CSNSStyl(s).left; else return CSNSStyl(s).top; }}

function CSSetStyleVis(s,v) { if (IsIE()) CSIEStyl(s).visibility = (v == 0) ? “hidden” : “visible”;
 else CSNSStyl(s).visibility = (v == 0) ? ‘hide’ : ‘show’; }
function CSGetStyleVis(s) { if (IsIE()) return (CSIEStyl(s).visibility == “hidden”) ? 0 : 1;
 else return (CSNSStyl(s).visibility == ‘hide’) ? 0 : 1;}

function CSSetStyleDepth(style,depth) { if (IsIE()) CSIEStyl(style).zIndex = depth; else CSNSStyl(style).zIndex = depth;}
function CSGetStyleDepth(style) { if (IsIE()) return (CSIEStyl(style).zIndex); else return (CSNSStyl(style).zIndex); }

CSSeqArray = new Array;
function CSSeqActionFct(seq,loopCount,continueLoop) {
 if ((seq.loop < 2) || ((loopCount % 2) != 0)) {
  for (var i=0;i<seq.actionCount;i++) {
  if (seq.actions[3*i + 1] 1) && (seq.actions[3*i + 1] < seq.start)) continue;
  if (seq.actions[3*i + 2] =0;i–) {
  if (seq.actions[3*i + 1] > seq.frame) {
  if (seq.actions[3*i + 1] > seq.end) continue;
  if (seq.actions[3*i + 2] 0) {
  continueLoop = true;
  if (seq.loop == 1) {
  var iv = (seq.end – seq.start);
  var f = Math.round(((seq.frame – seq.start) / iv) – 0.5);
  if (f < 0) f = 0;
  loopCount = f+1;
  seq.frame = seq.start + ((seq.frame – seq.start) % (seq.end – seq.start));
  } else {
  var iv = (seq.end – seq.start);
  var f = Math.round(((seq.frame – seq.start) / iv) – 0.5);
  if (f iv) f = 2*iv – f;
  seq.frame = seq.start + f;
  }
 }
 continueLoop = CSSeqActionFct(seq,loopCount,continueLoop);
 for (var i=0;i<seq.tracks.length;i++) {
  var track = seq.tracks[i]; var frameCount = 0; var lastCount = 0; var partCount = 0;
  var partIdx = track.parts.ticks.length;
  for (var k=0;k
seq.frame) { partIdx = k; partCount = seq.frame – lastCount; break; }
  lastCount = frameCount;
  }
  if (partIdx < track.parts.ticks.length) {
  var type=track.parts.moveType[partIdx];
  if(type==1) CSSetLinearPos (track, partIdx, partCount);
  else if(type==2) CSSetCurvePos (track, partIdx, partCount);
  else if(type==3) if (oldFrame != seq.frame) CSSetRandomPos (track, partIdx, partCount);
  else { x = CSGetStylePos(track.layer,0); y = CSGetStylePos(track.layer,1); }
  CSSetStyleVis(track.layer,track.parts.visibilities[partIdx]);
  CSSetStyleDepth(track.layer,track.parts.depths[partIdx]);
  continueLoop = true;
  } else {
  var partIdx = track.parts.moveType.length-1;
  var posArray = track.parts.positions;
  var x = posArray[partIdx * 6 + 0]; var y = posArray[partIdx * 6 + 1];
  CSSetStylePos(track.layer,0,x); CSSetStylePos(track.layer,1,y);
  CSSetStyleVis(track.layer,track.parts.visibilities[partIdx]);
  CSSetStyleDepth(track.layer,track.parts.depths[partIdx]);
  }
 }
 return continueLoop;
}
function CSSetLinearPos (track, partIdx, partCount) {
 var curTicks = track.parts.ticks[partIdx];
 var pIdx1 = partIdx * 6; var pIdx2 = (partIdx+1) * 6;
 var posArray = track.parts.positions;
 var x = posArray[pIdx1 + 0]; var y = posArray[pIdx1 + 1];
 var x1,x2,y1,y2;
 var factor = partCount/curTicks;
 x1 = x; y1 = y;
 x2 = posArray[pIdx2 + 0]; y2 = posArray[pIdx2 + 1];
 x = x1 * (1-factor) + x2 * factor; y = y1 * (1-factor) + y2 * factor;
 CSSetStylePos(track.layer,0,x); CSSetStylePos(track.layer,1,y);
}
function CSSetCurvePos (track, partIdx, partCount) {
 var curTicks = track.parts.ticks[partIdx];
 var pIdx1 = partIdx * 6; var pIdx2 = (partIdx+1) * 6;
 var posArray = track.parts.positions;
 var x = posArray[pIdx1 + 0]; var y = posArray[pIdx1 + 1];
 var x1,x2,x3,x4,y1,y2,y3,y4;
 var factor = partCount/curTicks;
 var t = factor; var u = t * t; var v = u * t;
 var val1 = 3*(u-t) – v + 1; var val2 = 3*(v+t – 2*u); var val3 = 3*(u-v); var val4 = v;
 x1 = x; y1 = y; x2 = posArray[pIdx1 + 2]; y2 = posArray[pIdx1 + 3];
 x3 = posArray[pIdx1 + 4]; y3 = posArray[pIdx1 + 5];
 x4 = posArray[pIdx2 + 0]; y4 = posArray[pIdx2 + 1];
 x = x1 * val1 + x2 * val2 + x3 * val3 + x4 * val4;
 y = y1 * val1 + y2 * val2 + y3 * val3 + y4 * val4;
 CSSetStylePos(track.layer,0,x); CSSetStylePos(track.layer,1,y);
}
function CSSetRandomPos (track, partIdx, partCount) {
 var curTicks = track.parts.ticks[partIdx];
 var pIdx1 = partIdx * 6; var pIdx2 = (partIdx+1) * 6;
 var posArray = track.parts.positions;
 var x = posArray[pIdx1 + 0]; var y = posArray[pIdx1 + 1];
 var x1,x2,y1,y2;
 var factor = partCount/curTicks;
 x1 = x; y1 = y;
 x2 = posArray[pIdx2 + 0]; y2 = posArray[pIdx2 + 1];
 var factorx = Math.random(); var factory = Math.random();
 x = x1 * (1-factorx) + x2 * factorx; y = y1 * (1-factory) + y2 * factory;
 CSSetStylePos(track.layer,0,x); CSSetStylePos(track.layer,1,y);
}
function CSStartSeq(name) {
 var seq = CSGetScene(name); var date = new Date()
 seq.startTicks = date.getTime()
 for (var i=0;i<seq.actionCount;i++) seq.actions[3*i+2] = 0;
 CSStartFunction(CSSeqFunction,seq);
}
function CSSceneObj (name,fps,loop,start,end,frame,sTicks,numAct,acts,tracks) {
 this.name=name;this.fps=fps;this.loop=loop;this.start=start;this.end=end;
 this.frame=frame;this.startTicks=sTicks;this.actionCount=numAct;
 this.actions=acts;this.tracks=tracks;
}
function CSTrackObj (name,partIdx,partCount,parts) {
 this.layer=name;this.partIdx=partIdx;this.partCount=partCount;this.parts=parts;
}
function CSPartObj (ticks,pos,depths,vis,moveType) {
 this.ticks=ticks;this.positions=pos;this.depths=depths;this.visibilities=vis;
 this.moveType=moveType;
}
function CSGetScene (name) {
 for (i=0;i<CSSeqArray.length;i++) { var seq = CSSeqArray[i]; if (seq.name==name) return seq; }
 return 0;
}

function CSAutoStartScene(action) { CSStartSeq (action[1]); }

CSStopExecution = false;
function CSAction(array) {
 return CSAction2(CSAct, array);
}
function CSAction2(fct, array) {
 var result;
 for (var i=0;i<array.length;i++) {
  if(CSStopExecution) return false;
  var actArray = fct[array[i]];
  if(actArray == null) return false;
  var tempArray = new Array;
  for(var j=1;j<actArray.length;j++) {
  if((actArray[j] != null) && (typeof(actArray[j]) == “object”) && (actArray[j].length == 2)) {
  if(actArray[j][0] == “VAR”) {
  tempArray[j] = CSStateArray[actArray[j][1]];
  }
  else {
  if(actArray[j][0] == “ACT”) {
  tempArray[j] = CSAction(new Array(new String(actArray[j][1])));
  }
  else
  tempArray[j] = actArray[j];
  }
  }
  else
  tempArray[j] = actArray[j];
  }
  result = actArray[0](tempArray);
 }
 return result;
}
CSAct = new Object;

function CSGetLayerClip (el) {
 if (el.isIE) return (new CSRect(0,0,el.offsetWidth,el.offsetHeight));
 else return (new CSRect(el.clip.left,el.clip.top,el.clip.width,el.clip.height));
}
function CSSetLayerClip (el,clipRect) {
  var l,t,r,b;
  l=clipRect.left; t=clipRect.top; r=l+clipRect.width; b=t+clipRect.height;
  if(el.isIE) { el.style.clip = “rect(“+ t + ” ” + r + ” ” + b + ” ” + l + “)”; }
  else {
  el.clip.left=l; el.clip.top=t;
  el.clip.width=clipRect.width; el.clip.height=clipRect.height;
 }
 CSSetStyleVis(el.layer);
}
function CSRect (left,top,width,height) {
this.left=left; this.top=top; this.width=width; this.height=height;
}
function CSCreateTransElement (layer, steps) {
 var el;
 if (IsIE()) el=document.all.tags(“div”)[layer];
 else el=CSNSStyl(layer);
 if (el==null) return null;
 if (el.locked && (el.locked == true)) return null;
 el.isIE=IsIE();
 el.clipRect=CSGetLayerClip(el);
 if (el.clipRect==null) return null;
 el.maxValue=steps;
 if (el.maxValue

<!–
CSInit = new Array;
function CSScriptInit() {
if(typeof(skipPage) != “undefined”) { if(skipPage) return; }
idxArray = new Array;
for(var i=0;i 0;}
function CSIEStyl(s) { return document.all.tags(“div”)[s].style; }
function CSNSStyl(s) { return CSFindElement(s,0); }
function CSFindElement(n,ly) { if (CSBVers < 4) return document[n];
 var curDoc = ly ? ly.document : document; var elem = curDoc[n];
 if (!elem) { for (var i=0;i<curDoc.layers.length;i++) {
  elem = CSFindElement(n,curDoc.layers[i]); if (elem) return elem; }}
 return elem;
}

CSLoopIsRunning = false; CSFctArray = new Array; CSTimeoutID = null;
function CSLoop() {
 CSLoopIsRunning = false;
 for (i=0;i<CSFctArray.length;i++) {
  var curFct = CSFctArray[i];
  if (curFct) {
  if (curFct.DoFunction(curFct)) { CSLoopIsRunning = true; curFct.counter++; }
  else CSFctArray[i] = 0;
  }
 }
 if (CSLoopIsRunning) CSTimeoutID = setTimeout(“CSLoop()”, 1);
}
function CSStartFunction(fct,data) {
 if (!CSLoopIsRunning) { CSFctArray = 0; CSFctArray = new Array; }
 var fctInfo = new Object;
 fctInfo.DoFunction = fct; fctInfo.counter = 0; fctInfo.data = data;
 CSFctArray[CSFctArray.length] = fctInfo;
 if (!CSLoopIsRunning) CSLoop();
}
function CSStopFunction(sceneName) {
 var i;
 for (i=0;i<CSFctArray.length;i++) {
  var curFct = CSFctArray[i];
  if (curFct){ if (curFct.data.name == sceneName){ CSFctArray[i] = 0; return; } }
 }
}
function CSStopComplete() {
 if (CSTimeoutID == null) return;
 clearTimeout (CSTimeoutID); CSLoopIsRunning = false; CSTimeoutID = null;
}

function CSSetStylePos(s,d,p) { if (IsIE()) { if (d == 0) CSIEStyl(s).posLeft = p; else CSIEStyl(s).posTop = p; }
 else { if (d == 0) CSNSStyl(s).left = p; else CSNSStyl(s).top = p; } }
function CSGetStylePos(s,d) { if (IsIE()) { if (d == 0) return CSIEStyl(s).posLeft; else return CSIEStyl(s).posTop; }
 else { if (d == 0) return CSNSStyl(s).left; else return CSNSStyl(s).top; }}

function CSSetStyleVis(s,v) { if (IsIE()) CSIEStyl(s).visibility = (v == 0) ? “hidden” : “visible”;
 else CSNSStyl(s).visibility = (v == 0) ? ‘hide’ : ‘show’; }
function CSGetStyleVis(s) { if (IsIE()) return (CSIEStyl(s).visibility == “hidden”) ? 0 : 1;
 else return (CSNSStyl(s).visibility == ‘hide’) ? 0 : 1;}

function CSSetStyleDepth(style,depth) { if (IsIE()) CSIEStyl(style).zIndex = depth; else CSNSStyl(style).zIndex = depth;}
function CSGetStyleDepth(style) { if (IsIE()) return (CSIEStyl(style).zIndex); else return (CSNSStyl(style).zIndex); }

CSSeqArray = new Array;
function CSSeqActionFct(seq,loopCount,continueLoop) {
 if ((seq.loop < 2) || ((loopCount % 2) != 0)) {
  for (var i=0;i<seq.actionCount;i++) {
  if (seq.actions[3*i + 1] 1) && (seq.actions[3*i + 1] < seq.start)) continue;
  if (seq.actions[3*i + 2] =0;i–) {
  if (seq.actions[3*i + 1] > seq.frame) {
  if (seq.actions[3*i + 1] > seq.end) continue;
  if (seq.actions[3*i + 2] 0) {
  continueLoop = true;
  if (seq.loop == 1) {
  var iv = (seq.end – seq.start);
  var f = Math.round(((seq.frame – seq.start) / iv) – 0.5);
  if (f < 0) f = 0;
  loopCount = f+1;
  seq.frame = seq.start + ((seq.frame – seq.start) % (seq.end – seq.start));
  } else {
  var iv = (seq.end – seq.start);
  var f = Math.round(((seq.frame – seq.start) / iv) – 0.5);
  if (f iv) f = 2*iv – f;
  seq.frame = seq.start + f;
  }
 }
 continueLoop = CSSeqActionFct(seq,loopCount,continueLoop);
 for (var i=0;i<seq.tracks.length;i++) {
  var track = seq.tracks[i]; var frameCount = 0; var lastCount = 0; var partCount = 0;
  var partIdx = track.parts.ticks.length;
  for (var k=0;k
seq.frame) { partIdx = k; partCount = seq.frame – lastCount; break; }
  lastCount = frameCount;
  }
  if (partIdx < track.parts.ticks.length) {
  var type=track.parts.moveType[partIdx];
  if(type==1) CSSetLinearPos (track, partIdx, partCount);
  else if(type==2) CSSetCurvePos (track, partIdx, partCount);
  else if(type==3) if (oldFrame != seq.frame) CSSetRandomPos (track, partIdx, partCount);
  else { x = CSGetStylePos(track.layer,0); y = CSGetStylePos(track.layer,1); }
  CSSetStyleVis(track.layer,track.parts.visibilities[partIdx]);
  CSSetStyleDepth(track.layer,track.parts.depths[partIdx]);
  continueLoop = true;
  } else {
  var partIdx = track.parts.moveType.length-1;
  var posArray = track.parts.positions;
  var x = posArray[partIdx * 6 + 0]; var y = posArray[partIdx * 6 + 1];
  CSSetStylePos(track.layer,0,x); CSSetStylePos(track.layer,1,y);
  CSSetStyleVis(track.layer,track.parts.visibilities[partIdx]);
  CSSetStyleDepth(track.layer,track.parts.depths[partIdx]);
  }
 }
 return continueLoop;
}
function CSSetLinearPos (track, partIdx, partCount) {
 var curTicks = track.parts.ticks[partIdx];
 var pIdx1 = partIdx * 6; var pIdx2 = (partIdx+1) * 6;
 var posArray = track.parts.positions;
 var x = posArray[pIdx1 + 0]; var y = posArray[pIdx1 + 1];
 var x1,x2,y1,y2;
 var factor = partCount/curTicks;
 x1 = x; y1 = y;
 x2 = posArray[pIdx2 + 0]; y2 = posArray[pIdx2 + 1];
 x = x1 * (1-factor) + x2 * factor; y = y1 * (1-factor) + y2 * factor;
 CSSetStylePos(track.layer,0,x); CSSetStylePos(track.layer,1,y);
}
function CSSetCurvePos (track, partIdx, partCount) {
 var curTicks = track.parts.ticks[partIdx];
 var pIdx1 = partIdx * 6; var pIdx2 = (partIdx+1) * 6;
 var posArray = track.parts.positions;
 var x = posArray[pIdx1 + 0]; var y = posArray[pIdx1 + 1];
 var x1,x2,x3,x4,y1,y2,y3,y4;
 var factor = partCount/curTicks;
 var t = factor; var u = t * t; var v = u * t;
 var val1 = 3*(u-t) – v + 1; var val2 = 3*(v+t – 2*u); var val3 = 3*(u-v); var val4 = v;
 x1 = x; y1 = y; x2 = posArray[pIdx1 + 2]; y2 = posArray[pIdx1 + 3];
 x3 = posArray[pIdx1 + 4]; y3 = posArray[pIdx1 + 5];
 x4 = posArray[pIdx2 + 0]; y4 = posArray[pIdx2 + 1];
 x = x1 * val1 + x2 * val2 + x3 * val3 + x4 * val4;
 y = y1 * val1 + y2 * val2 + y3 * val3 + y4 * val4;
 CSSetStylePos(track.layer,0,x); CSSetStylePos(track.layer,1,y);
}
function CSSetRandomPos (track, partIdx, partCount) {
 var curTicks = track.parts.ticks[partIdx];
 var pIdx1 = partIdx * 6; var pIdx2 = (partIdx+1) * 6;
 var posArray = track.parts.positions;
 var x = posArray[pIdx1 + 0]; var y = posArray[pIdx1 + 1];
 var x1,x2,y1,y2;
 var factor = partCount/curTicks;
 x1 = x; y1 = y;
 x2 = posArray[pIdx2 + 0]; y2 = posArray[pIdx2 + 1];
 var factorx = Math.random(); var factory = Math.random();
 x = x1 * (1-factorx) + x2 * factorx; y = y1 * (1-factory) + y2 * factory;
 CSSetStylePos(track.layer,0,x); CSSetStylePos(track.layer,1,y);
}
function CSStartSeq(name) {
 var seq = CSGetScene(name); var date = new Date()
 seq.startTicks = date.getTime()
 for (var i=0;i<seq.actionCount;i++) seq.actions[3*i+2] = 0;
 CSStartFunction(CSSeqFunction,seq);
}
function CSSceneObj (name,fps,loop,start,end,frame,sTicks,numAct,acts,tracks) {
 this.name=name;this.fps=fps;this.loop=loop;this.start=start;this.end=end;
 this.frame=frame;this.startTicks=sTicks;this.actionCount=numAct;
 this.actions=acts;this.tracks=tracks;
}
function CSTrackObj (name,partIdx,partCount,parts) {
 this.layer=name;this.partIdx=partIdx;this.partCount=partCount;this.parts=parts;
}
function CSPartObj (ticks,pos,depths,vis,moveType) {
 this.ticks=ticks;this.positions=pos;this.depths=depths;this.visibilities=vis;
 this.moveType=moveType;
}
function CSGetScene (name) {
 for (i=0;i<CSSeqArray.length;i++) { var seq = CSSeqArray[i]; if (seq.name==name) return seq; }
 return 0;
}

function CSAutoStartScene(action) { CSStartSeq (action[1]); }

CSStopExecution = false;
function CSAction(array) {
 return CSAction2(CSAct, array);
}
function CSAction2(fct, array) {
 var result;
 for (var i=0;i<array.length;i++) {
  if(CSStopExecution) return false;
  var actArray = fct[array[i]];
  if(actArray == null) return false;
  var tempArray = new Array;
  for(var j=1;j<actArray.length;j++) {
  if((actArray[j] != null) && (typeof(actArray[j]) == “object”) && (actArray[j].length == 2)) {
  if(actArray[j][0] == “VAR”) {
  tempArray[j] = CSStateArray[actArray[j][1]];
  }
  else {
  if(actArray[j][0] == “ACT”) {
  tempArray[j] = CSAction(new Array(new String(actArray[j][1])));
  }
  else
  tempArray[j] = actArray[j];
  }
  }
  else
  tempArray[j] = actArray[j];
  }
  result = actArray[0](tempArray);
 }
 return result;
}
CSAct = new Object;

function CSGetLayerClip (el) {
 if (el.isIE) return (new CSRect(0,0,el.offsetWidth,el.offsetHeight));
 else return (new CSRect(el.clip.left,el.clip.top,el.clip.width,el.clip.height));
}
function CSSetLayerClip (el,clipRect) {
  var l,t,r,b;
  l=clipRect.left; t=clipRect.top; r=l+clipRect.width; b=t+clipRect.height;
  if(el.isIE) { el.style.clip = “rect(“+ t + ” ” + r + ” ” + b + ” ” + l + “)”; }
  else {
  el.clip.left=l; el.clip.top=t;
  el.clip.width=clipRect.width; el.clip.height=clipRect.height;
 }
 CSSetStyleVis(el.layer);
}
function CSRect (left,top,width,height) {
this.left=left; this.top=top; this.width=width; this.height=height;
}
function CSCreateTransElement (layer, steps) {
 var el;
 if (IsIE()) el=document.all.tags(“div”)[layer];
 else el=CSNSStyl(layer);
 if (el==null) return null;
 if (el.locked && (el.locked == true)) return null;
 el.isIE=IsIE();
 el.clipRect=CSGetLayerClip(el);
 if (el.clipRect==null) return null;
 el.maxValue=steps;
 if (el.maxValue

 
Traditional Chin Cloths

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